Although for MOD files there are many player programs for PC and numerous other computers, it is important to regard that some of my musics drive the capabilities of the ProTracker up to the limit by using partly quite extreme programming tricks those cause them to play wrongly on many not perfectly compatible player programs. (E.g. in my songs with syllable samples I jump around within samples (also behind the loop point) to overcome the ProTracker limit of only 32 different instrument samples, or I assign a preliminary muted voice in pattern 0 only at the end to a sample or rise its volume and then re-start the pattern to overcome the limit of only 64 different patterns. ProTracker 1.3 also distorts the highest possible note, which I use as an effect.) I therefore recommend when possible to use the original ProTracker 1.3 from Amiga to play my musics [download]. On PC has e.g. the Amiga emulator WinFellow [download] on my AMD K6 300MHz CPU a quite usable sound quality, and it even emulates the Amiga audio filter. Variants of Fellow exist also for other computers and operating systems. (The emulator WinUAE is crap and chops the sounds horribly.) People those want to avoid the effort of an emulator should use on PC the player program DeliPlayer [download], because beside its missing auto- repeat feature of looping MODs and missing recognition of the stop command F00 it functions quite well and also simulates the effects known from Amiga; unfortunately it has no audio filter (important for "Essig!") and the samples sound much noisier and harsher. WinAmp has nicer timbres, but plays some MODs severely wrong and also emulates no filter.
(The clicking percussive sound sequence at the end of a gunk music track serves the purpose of finishing the meditation by inhaling deeply and "unknotting" the legs from resting in the yogic lotus seat.)
This is a very relaxing celestial sound meditation track of the cycle Musics for Pranayama, which was composed as a sync for the yogic breathe exercise "sukha- purvaka". Sukha- purvaka is an exercise in which is alternatingly inhaled and exhaled through the left and right nostril by closing the other one with thump or index finger. The direction of the strings sound in this track corresponds here to the nostril used for breathing.
(I intended to compose many similar musics, but yet found no time.)
Tekkno-Versuch 1 (loop) [MOD]
"tekkno try 1" - my 1st try to make tekkno (resembles typical disharmonic 1991th sound - not really gunky).
Tekksperience1 [MOD, lyrics]
my 1st more complex tekkno track - it is quite gunky and uses various rather unusual sound samples.
The following self- singing compositions belong to the likely most complex existing ProTracker- MODs, because they juggle with syllable samples in very extreme ways and make use of many effects and jump tricks of the music programming language. I thus urgently recommend to listen to them with the original ProTracker 1.3 on Amiga or Fellow, because many sound tricks fail completely on external player programs. (E.g. WinAmp plays entirely wrong samples in "Eine neue Zeit!" and "B-Tong!", DeliPlayer and others lack the audio filter needed for "Essig!" etc.)
This song came into being by a vision about 3 yogi of those the center one sit there and meditated while 2 left and right next to him alternatingly murmured strange mantras to him to sync his brain waves.
Essig! [MOD, lyrics]
(German pun, means "Vinegar!") This composition is a persiflage on "acid" musics. I got the idea when I was on loo after wallpapers had been torn off due to a water damage, and also by an old story about a mad German trumpet player who shouted in German "Trompete- pete -pete" in an asylum. (Due to the need of the audio filter this track sounds only correct on ProTracker.)
B-Tong! [MOD, lyrics]
(German, means "concrete") This is my answer on the inhumane grey concrete block architecture. It was partly inspired by my daily train trips to the technical college those went along depressing concrete block areas, as well as by the "minimal music" of the composer Steve Reich. The incredible rough, harsh "concrete" sounds in this composition are POKEY sounds of my beloved Atari VCS2600.
Ballermann [MOD, lyrics]
(German, means "Blaster"/ firearm) This music deals with the the brutalizing so-called "action" TV infotrash, which unlogics tells every child again and again: "The baddies are dead, the good ones have won now"; instead to enlighten that the brutality itself is "the evil", it shows nothing but "Bang Bang Bang...". Also here some VCS sounds are included. The design of the complex interleaving rhythms and melody tracks took me more than a month.
Eine Neue Zeit! (aka "The Cyberneticians March") [MOD, lyrics]
(German, means "A New Time!") This softcore gunk track of the cycle Automato Sen Orgentuboj* is especially dedicated to those historical cyberneticians those praised Cybernetics as the world formula and those technologic- technocratic- poetic future prophecies promised their version of a better world. This softcore gunk is a technically very costly programmed mix of spectral chanting, syllable samples and the POKEY sound of my Atari VCS2600. The sound of this avantgardistic, automaton- like work is something very special; my goal was to even extend the nature of the POKEY to create a mechanoid, semi- sweet melody style that goes down the listeners throat like vanilla pudding with a sour gherkin. Also here I spent much more than a month with rhythmical details. Unfortunately this track sounds a little thin (especially on DeliTracker), because the ProTracker had only 4 voices and I would have needed an additional one to create a bass accompaniment.
*) Esperanto: "automaton/ machine without organ pipes"
This is a short squarewave march piece in the POKEY style of the cycle Automato Sen Orgentuboj. The title means in Esperanto something like "CNC milling machine" and like that it also sounds.
This is a port of the POKEY squarewave musics of the "Tetris" arcade machine by Atari. Its music was one of my favourite tunes; unfortunately just this machine was a late port of a previously released homecomputer game, though its music seemed to be lost because I supposed sadlily that this arcade version of Tetris would never come out as a commercial home version, since
the home game was developed prior the arcade version. Though in 1995 I took my Sony "recording walkman" into an arcade and taped a headphone abused as a microphone to the Tetris machine's loudspeaker to record its great squarewave theme while I played the game. But the tape record was so noisy that it was barely audible. So I worked over 3 weeks to recreate the music on my Amiga ProTracker; even that 19s short solo sequence from position 2:36 to 2:55 needed a week, since by my unlimited unmusicality I was incapable to memorize and play this tone sequence by hand. Finally I made a sound sample for comparison to prevent further tape mess. (Later I found on a Nintendo NES clone "Super Com 72" a Tetris with the same melodies, although this bad PAL version played too slow. Even later on the MAME arcade emulator finally the genuine arcade version came out, which included all the original musics.) The Tetris music itself seems to be a medley of various traditional melodies from Russia.
One certain melody from Atari's "Tetris" fascinated my particularly and I heard it even in my dreams; in the Tetris of my "Super Com 72" console it is called "Brandinsky theme". So I started to compose for the cycle Automato Sen Orgentuboj an own organ variations on that theme. The name "Trukartoj" means in Esperanto "punch cards", which can be understood as well as an allusion to mechanical orchestrions as to the electronic brains of the past. This composition very much reflects my musical realization; it has gunk structure and contains (although I wouldn't call it 12 toned) partly quite radical octave leaps, which makes it not very playable on keyboards; it's just music from the roll - composed for... "punch cards". (On DeliTracker this track sounds quite thin and harsh; on Amiga the sine tones are way less chirpy and also the hypnotically ticking note- on and note- off clicks of the tones (those are part of the squarewave style) are way better audible. On WinAmp the sound is a bit close than on DeliTracker.)
The Cosmic Vibration (loop) [MOD, lyrics]
This was my very first piece of ProTracker music (slightly inspired by a theme of the "Gradius"/ "Nemesis" videogame).
Quer zum Lichtkegel [MOD, lyrics]
Wir Werden Seh'n [MOD, lyrics]
Der Subliminal- Song [MOD, lyrics]
This German song is about subliminal messages those are hidden in shopping center muzak to enter the brain but not the awareness and though brainwash customers to waste money for things they don't need.
Trink's niemals aus! [MOD, lyrics]
("Never drink it out!") This German song about the insanity of alcoholism is based on the spirt song "Will her love be like his rum?". (The original was created by Harry Bellafonte?).
Es gibt keine Heimcomputer mehr [MOD, lyrics]
("There are no homecomputers anymore") This is a German guitar ballad (with a bit of POKEY music) about the history of homecomputers and videogames an my childhood I spent with them in shopping centers.
a very short sound experiment based on Beethoven's 9th (also suitable as an answer to the ferengiish- capitalistic globalization plans of the eurocrats).
Fake-Cello (loop) [MOD]
This is a small demo tune for creative sampling; all sounds within this music were created with the help of inflated rubber gloves.
FlipFlop-Song (loop) [MOD]
variation of a Paganini theme. This melody accompanied my childhood as the title theme of the German 1970th educational TV series "Einführung in die Digitaltechnik" (Introduction into digital technology) by Jean Pütz. Due to I never found this music on phono records (by its style it might have been an arrangement by the band "Exception"), I recreated this version from my memories.
Bublahblahrian (loop) [MOD]
This is a slightly "dynamite charged" version of the title theme of the German science TV series "Abenteuer Forschung" by my "arch enemy" ;-) Joachim Bublath. Bublath is a moderator of the white science who devilized and mocked against any kinds of "esoterics", gurus, dowsers, homeopathists etc. and attempted to discredit them all as frauds or fools in incompetent small propaganda movies made by him. This (de-) composition of his title music is my answer on that. (Since nowadays even official research has acknowledged the effectivity of homeopathy and of dowsing to be statistically "highly significant" and though can't deny them anymore, Bublath shuts up because he doesn't dare to mention this. I am still waiting that a camera will catch him during some silly superstitions and though disprove his public image.)
this is yet another version of that most famous of all historical synthesizer pop tracks by G. Kingsley. (This Popcorn version was one of my 1st MODs and doesn't sound really authentic.)
The music of the arcade machine "Space Harrier" (Sega ©1985) was in my childhood one of my absolutely favourite melodies. Although below 18 years I was not permitted to enter arcades, I knew the various homecomputer versions from shopping centers, and I admired the fast and furious surrealistic 3D graphics of the machine when I stared for hours through the window of an arcade. Cyberspace-Harrier is a not very authentic variation on this music.
Space Harrier Remix [MOD]
This is a quite authentic remake of the "Space Harrier" theme, which is based on a lousy version by Frederic Hahn that I found on a PD CD-ROM. The sound of the main voice (lead guitar) and the rhythm were strongly re-worked by me and now sound possibly even better (?) than the arcade original (or at least its MAME emulation).
This is a remake of a driving piece of South- American dance music from 1950th (?) by Delas. In the original the drum solos are (despite identical speed) even more energizing than in my version, which supposedly has to do with timing and the limited voice count of the ProTracker. With a some additional work it could likely become a similar hit like "Mambo Nr.5".
Vimaanarama 1 [MOD]
This was intended to become the title theme of a science fiction epos planned by me of the name "Vimaanarama". Vimaanarama is something similar like Star Trek, besides that it deals with a yogi civilization of the planet Indra, which applies a lot of telepathy controlled technology (space ships etc.) and has instead of scanners long range emotion meters and instead of primitively killing attackers, it beams them out of their ships after shooting down the shields to de- brutalize them in a wise making enlightening machine. Yet only a basic story board exists with some "game rules" about their world (technology descriptions etc.), but no completed novels or anything the like. This melody is based on the main theme of the song "Tere dwar khada ek jogi" by Hemant Kumar, an old motion picture music of the 1950th movie "Nagin" from India.